It appears to be a wooden fort built over a lake, surrounded by a thick forest.
Camp Triggerfish is a lakeside summer camp for Squids of all ages. The battleground features two large wooden dock which do not normally connect to one another. With water surrounding the entire stage, traversing can be a hazard.
There are only two initial ways to gain access to the enemy's side, both spanning from the net walkways on the far left of the map. These rope paths will either drop directly to the central pathways or go directly in front of the enemy's Respawn Point. Once the final minute has begun, the flood gates on either side will drop making access to the enemy dock much easier. In Ranked Battle the flood gates drop immediately at start.
- Central Pathways - While the two sides are separated, a central area allows for combat against each other while being seperated by a body of water.
- Flood Gates - These two flood gates located at either end to the right of the Respawn Point. While they are normally raised, making access to the enemy half of the stage difficult, during the last minute the gates are lowered allowing for much easier access to all parts of the map.
- Islands - On the left of each team's base is an island leading to the back wall of the central pathway. Taking this path allows for safe access and a higher vantage point to the center area
- Splat Zones - This map contains two zones in Splat Zones, much like in Blackbelly Skatepark. Each Splat Zone is located on the central wooden pathways on either team's side closest to the center of the map. The waterway is located between the two wooden paths, making it harder to have control of both zones. Be noticed that the flood gates will drop from the beginning so the players can easily access to both Splat Zones.
- Tower Control - There will be a bridge on the center map that connecting both path and the tower's path is located above water so it is easy to fall off the tower. The tower track is currently the longest track in this mode.
- Rainmaker - The Rainmaker is located on a newly placed bridge in the center area between the two docks. The Rainmaker must be taken to a pedestal located just through the flood gates near the rival Respawn Point. Inkable pillars and platforms are supplied on both sides to make access to the enemy dock easier.
- Splat Zones - Same as Splatoon, but newly added sponge blocks and ink rails make the opponent side easier to access to capture the zone on the other side of the waterway.
- Tower Control - TBA
- Rainmaker - Same as Splatoon, but with ink rails added into the map. Also, the floodgate area with the pedestal on each side is now a wide open area, instead of pathways with the pedestal at the end of the path.
- Clam Blitz - TBA
- Water - The entire camp is situated on top of a lake. Water covers all the surrounding area as well as the areas between the pathways. Falling in the water will splat an Inkling.
- Nets - Various rope net pathways comprise the connecting points of the two divided sections of Camp Triggerfish and various protruding platforms, turning into a squid while on these net walkways will most likely result in plummeting into the water below.
- This map was originally going to be included in the game's release, but the developers were unsatisfied with it, and re-made the map. They did this several times until they agreed on the current version you see in game. This is referenced during the Squid Sisters' News:
- Callie: “Apparently they've rebuilt this place tons of times!”
- Marie: “Why not pick a design and THEN start building it?”
- The map was added to Splatoon on July 24, 2015 at 10pm ET (7pm PT)
- The map was added to Splatoon 2 on April 24, 2018 at 10pm ET (7pm PT), 1 hour after the 3.0.0 update was live.
- Dataminers found the playable map in the game's files in early April 2018. 
- There was a technique in Regular Battle and Splat Zones that the players can jump over to the opposite pathway on the center with squid dash. This problem caused Camp Triggerfish missing from the Regular Battle's rotation since ver.2.0.0, and was modified by adding new bars on both side pathways after version 2.1.0.
- According to an Off the Hook intro for this stage, Pearl was the designer of Camp Triggerfish and that the stage is owned by Pearl's family: “Hey, did you know I designed this stage back in the day?” | “Yup. Your parents own the place, right?”.
- It is also stated that Pearl wrote the camp song as well that Marie mentions in the first game.
Names in other languages
|Clown Triggerfish Campsite|
|German||Camp Schützenfisch||Camp Archerfish|
- ↑ Perfectly Nintendo on Twitter: "Splatoon: the Camp Triggerfish map is now available!"
- ↑ SplatoonJP on Twitter
- ↑ Perfectly Nintendo on Twitter: "Splatoon 2: the 14th additional stage, Camp Triggerfish, is now available!"
- ↑ Simonx22 on Twitter: "Camp Triggerfish | Part 1/2"
- ↑ OatmealDome on Twitter: "Camp Triggerfish / モンガラキャンプ場 (part 2 of 2)"
- ↑ Splatoon Tech Tutorial | Triggerfish Gap Jump - PATCHED